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Adventure Inn - Stylized Environment

Here is my new personal work that I made based on the concept of artist Vsevolod. In this project I did basically everything from scratch I just used a foliage pack, a water shader and some textures for the landscape. For this project I created some Master Materials to facilitate the textures part, I made a Master Material for the stones with Moss in which you have control based on the world position, I made a Master Material for items in general in which you can control the colors , ARM and texture scaling and my last Master Material was made to use vertex paint. I tried to minimize the use of Uniques textures and made use of trim sheets and seamless textures. It was a challenging project to do but I loved seeing the progression and the final result, I hope you enjoy looking at this as much as I enjoyed making this environment!!!
Take a look at the Artstation of the artist who followed the concept, he has amazing work !!

https://www.artstation.com/seva

Blockout Blender

Blockout Blender

Blockout Unreal

Blockout Unreal

Master Material - Vertex Paint

Master Material - Moss

Trim sheet

Trim sheet